Selecting this checkbox causes all bases and pillboxes to be placed directly adjacent to each other in pairs. This popup menu determines the terrain that will be used when, during the map creation process, the tiled map generator cannot find a tile to fit with tiles already selected. A schematic picture of the currently selected map symmetry is displayed here. Selecting this checkbox allows craters in the new map. Selecting this checkbox allows rubble in the new map. Selecting this checkbox allows rocks in the new map. Selecting this checkbox allows swamp terrain in the new map. Selecting this checkbox allows water in the new map. Selecting this checkbox allows buildings in the new map. Selecting this checkbox allows forest terrain in the new map. Selecting this checkbox allows road terrain in the new map. Selecting this checkbox allows grass terrain in the new map. The name of the currently selected tile collection (tile file) is displayed here. This button opens a dialog box that allows selection of the Bolo map containing the tiles to be used to create the new map. This popup menu determines which of six symmetry options will be used to create the new map. This slider specifies the number of start squares to place in the new map. This slider specifies the number of pillboxes to place in the new map. This slider specifies the number of bases to place in the new map. This slider specifies the vertical size, in map squares, of the new rectangular tiled map. It is dimmed because the selected area radio button is currently on. This slider specifies the vertical size, in map squares, of the new rectangular tiled map. This slider specifies the horizontal size, in map squares, of the new rectangular tiled map. It is dimmed because the selected area radio button is currently on. This slider specifies the horizontal size, in map squares, of the new rectangular tiled map. This radio button tells BMAPEdit to create the tiled random map in a rectangular area that is sized according to the sliders below. It is dimmed because there is currently no selected area, or because the selected area is too small. This radio button tells BMAPEdit to create the tiled random map in a rectangular area that is sized according to the sliders below. This radio button tells BMAPEdit to create the tiled random map in a selected area. It is dimmed because there is currently no selected area, or because the selected area is too small. This radio button tells BMAPEdit to create the tiled random map in the selected area. This button cancels the tiled random map creation. This button creates the new map. It is dimmed because a tile collection (tile file) is not yet selected. Use the Select button to choose a tile selection. This button creates the new map.